20 Knights in 20 minutes
Introduction:
Basically, my aim is to get 20 knights in 20 minutes.
It sounds impossible, but is not. This strategy involves using the Teutons
because of their cheaper farms. Many other civs are viable also but because of
the teuton''s farm bonus, it enables you to have less woodcutters, or more
farmers. This strategy is specifically for pocket players only. You can risk
using this strategy if you were on the sides, but that would be a big risk.
What you need:
- 4 sheep + bonus 2
sheep, don''t really need the other bonus sheep but you can if you want
- 2 boars.
- Don''t need to
hunt deer, but if they are close, you can hunt them.
- Berry bush.
The build up:
Well, its just like most build ups;
- 6 on sheep, 1
forager, 2 woodcutters and 1 house builder/boar lurer are the first set of
villagers
- By 10 minutes, you should have achieved
the following:
* 26/30 population
* 14 villagers on food
* 11 villagers on wood
* + scout
(or something like that)
You want to mine
gold after the 10 minute mark too... trust me, you will need it. I have tested
this strategy over 10 times and found that you will need LOTS of gold, repeat,
LOTS of gold
- Transfer 2 FROM
food to gold and make town centre gathering point to gold
- Now you can look
at your resources and see do you need more food, if you do, make some villagers
to go to food instead
- With a population
of 32, click feudal
- By now, you
should have:
* 32/50
* 11 villagers on wood still
* about 12 on food
* 7 gold miners
* and 1 builder building barracks while feudaling
* + scout
- As soon as you
get to feudal, build blacksmith with 3 woodcutters and a stable with 1- 2
miners and queue 3 villagers at town center
- With the 3
villagers who built the blacksmith, make another mining camp at a different
gold mine
- The 3 villagers
you made FROM the town centre go to the new gold mine
Advance to Castle Age
- Meanwhile, DON'T
do any upgrades because it is impossible to achieve 20 knights in 20 minutes if
you did do upgrades
- Using the same
builder who built the stables, build 3 more stables, in total of 4
- Make more houses
- As soon as you
hit castle, train knights... do NOT make villagers FROM the town centre, it
won''t work
- Queue knights is
top priority (queue farms at the mill to save some time)
- You should have
12 miners and only 8 woodcutters
- By 20 minutes,
you should have queued (non-stop) 20 knights AND more coming
- FROM there, is up
to you.
By HC_Shanks__
Comments:
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19.12.06 18:47 -
Narse |
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I've found that 3 stables are ok, that leaving 1 lumberjack free from the beginning. also, except for when u build the farms for the 1st time, mainly what u do with lumberjacks is save wood till when u have to rebuild all farms, build the blacksmith and the 3 stables (2 in my opinion), so wouldn't it work a bit better if u used some lumberjacks from the beginning to get food and then get the lumber u need for the farms and stables right before building them?
anther thing, the 1st stable i think should be built with a farmer.
how would this strat work on 1v1? and is there a way to counter a small archer flush if u began with this strat? |
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21.12.06 23:26 -
=P |
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i think u shouldnt try to counter any flush with this, unless enemy is noob.. just my opinion.. |
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22.12.06 06:59 -
Narse |
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enemy IS noob, but he can still get some archers in my base before minute 23 (the best timing i did), so i want to have a chance against those archers and still be able to get the 20 knights, even if a bit later |
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24.01.07 10:05 -
kaiser! |
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20 knights in 20:00 not possible with this startegy.... because here are the time details
28vills+loom=725 secs
fuedal advance=130secs
3 more vills=75 secs
castel advance=160 secs..
which means 725+130+75+160=1090 sec+10secs(realistic)=1100 secs=18min 20 secs
therefore we are left with only 100 secs before 20 mins time bomb.. in 100 secs you cannot make more than 8 knights from 4 stables. |
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25.01.07 21:28 -
phaeton |
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Couldnt reach that in 20 minutes in several tries.. but u can have it on 21 or 22... with a hun on team 20 can be reached |
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02.02.07 15:47 -
aoe |
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all the enemy has to do is have 15 spearman and a few walls and they can defend themselves. |
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20.06.07 01:17 -
lol |
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thats the point, y would an enemy have 15 idle spears? He would probably use them to explore or flush (if they were smart) About the walls... knights can take them down, fast. FC beats Turtle... |
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24.06.07 19:56 -
Huber_Gral.Andrés_R |
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Hey ^^ made a rec game to downlad :D it will be interesting , very interesting !! ! |
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27.06.07 07:34 -
emaster |
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omg, 15 spears cannot defend against 20 knights, that is the dumbest thing I have ever heard in my etire life. Seriously, I have never heard anything more dumb in my entire life.
A spearmen's attack is 3, double it it is 7. The attack of a knight is 10
add in the armor in the units, the knight still does 10 damamge and the spearmen does 5. The spearman has 45 hit points, and the knight has 100.
so against 15 spearmen, all you need to do is send one group of like 8 knights to attack them, and send the other one(s) to attack the rest of their base
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02.07.07 06:42 -
Steele |
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emaster you're right about 15 spearmen cant beat 20 knights but spearmen do 18 damage to knights. (2 blocked by armour so that's 16 damage)
though the thing is 15 spearmen can be produced way faster and cheaper than 20 knights. if ur enemy has advanced to castle age too, the pikemen would do 26 damage to the knights. Anyways, if by any chance ur enemy found out that ur going to rush him with knights, he'll surely have enough time to build enough spearmen to counter ur knights. |
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11.07.07 16:41 -
Calado |
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It's possible with the Huns, that no need houses and stable works 20% faster. I've done this in about 20 min with this tatic. But it's impossible to survive the 20 minutes in a 1v1 without any military unit. |
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11.08.07 20:20 -
Poet |
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Tried it in a 2v2.
Tuetons and Aztecs verse Brtions and Japanese.
Aztec teammate was noob, did no help. Britons was on far side of map and provided a retreat for japanese. I was able to get 25-30 knights out in 20-25 min. to harass the Japanese and upgraded them quickly enough to take out all but the Japanese castle and a few building close to it. Then I was able to Tuetonic Knight strom the castle drawing fire. The combp of Paladins and TK's worked well until my Aztec partner quit (w/o engaging in battle alongside me) and left me to fight Briton Longbow men guarded by pikemen w/ samurai |
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13.08.07 22:47 -
|
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Teutons aren't my top choice for 3v3 becouse you have high change not being in the pocket where cheap farms really help you. Well, it isn't much different to do this with huns or mongols. |
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10.11.07 22:46 -
Myth |
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At what time u reach feudal age with this strat ?? |
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21.04.08 11:24 -
Johnny talk talk |
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yeah Huns works a bit better 4 me |
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28.04.08 11:29 -
cutlass |
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thing those knights can't stand janissary, event just 10 ones |
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28.04.08 11:31 -
cutlass |
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thing those knights can't stand janissary, event just 10 ones |
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11.05.08 02:59 -
|
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what is the best counter for this? it took me 42 spearmen to win and i had less than 5 left. also my friend can get to imp age with 2 castles in 16 min. HOW?? |
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07.06.08 13:21 -
Paladin_X_Lover |
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i love padadin very much, this meant i love knight too.
think i should have 2 blacksmiths n' 4 stables
beacuz researching will makes future paladin (i mean upgraded knight) stronger.
so i chose spanish, bet huns good choice too (no house and faster knight train) |
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09.06.08 13:50 -
Green_Parrot |
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Imperial in 16 minutes is not possible with normal settings. I think the fastest time without sling is a bit over 20 minutes.
If you want to counter this strategy in 1v1 the best choice is archer flush or about 5 scouts and fc. The other weakness of this is that it leaves you with a terrible economy. Another way to counter this is make camels/pikes/monks and just defend and outboom enemy by making multiple tcs fast.
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21.06.08 01:23 -
danny k |
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this is a good thing it will hep me ive bin playin for 7 yrs and now i know some more thanks danny k |
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21.06.08 01:31 -
Danny k |
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ive bin playin for 7 yrs and ive learnt a lot of thing on age of the empires it makes it easy when you get used to it 1.the first thing i do is get 3 barracks 2 seige training camps and 2 stables i get 25 of the catapults 20 of the knights and 20 pikemen and 25 champions i send the catapults in and see how many it can kill then i send the sword men with the pikemen men then i send the knights in and it works all the time so have a try and c for ur self good luck
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21.06.08 07:31 -
Sir Keldan |
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advanced to imperial with teutons in 14:23 |
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25.06.08 18:52 -
Karim |
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Awesome strategy, I managed to queue 11 Knights by 20:00 min. By the 27:00 min I had 37 Knights and I had won the game on my very first try!! Just perfect! |
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17.07.08 19:30 -
mkd |
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"By 20 minutes, you should have queued (non-stop) 20 knights AND more coming"
The key word here is "queued" not 'made' 20 free for use at 20 minutes. It's a little misleading, but I feel some of the comments posted have assumed that. |
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22.08.08 17:19 -
Executor |
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By 20 mins you can have 10+ knights and 10+ cav archers queued/coming, by 23 mins u'll hit ur enenmy with around 20-30 knights/cav archers. using huns, and getting all econ/BS upgrades except Blacksmith. I didn't follow the guide religiosly but developed my own around the idea. So far i havent found anyoen capable of countering it |
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22.08.08 17:20 -
Executor |
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Sorry, i meant all upgrades except WHeelbarrow/Handcart.
With Celts I can do a fast castle and upgrade to imperial by around 24 mins, and hit my enemy with woad raiders/knights/trebuchet. |
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23.08.08 13:49 -
matt |
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The only way to counter this is to flush, as with this tactic they dont have any army before 20 mins |
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25.08.08 03:36 -
Executor |
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skilled players can manage to output, easily, twice the number of pikemen. which is the breaking point. And as he's fighting on home turf this can bring ur plans down in 1v1 play. However, i find using hte huns, mixing Knights+Cav archers alleviates this a bit. But also, using celts, u can manage to get a castle upon moment u hit castle age and output woad raiders and cav archers. this can be devastating if u mix strategies so ur opponent if he prepapred with pikes, is gonna get badly owned by the woad raiders/cav archer combo. |