Mayan Drush
Build Order Simplified
| | (+1
EW) |
| Villagers | Job | Pop | Status |
| 1st-4th | make 2 houses -> put on
sheep | 5 | 4f |
| 5th | put on
sheep | 6 | 5f |
| 6th | put on
sheep | 7 | 6f |
| 7th | make lumber camp -> put on
wood | 8 | 6f / 1w |
| 8th | put on
wood | 9 | 6f / 2w |
| 9th | put on
wood | 10 | 6f / 3w |
| 10th | put on
wood | 11 | 6f / 4w |
| 11th | lure boar -> put on
food | 12 | 7f / 4w |
| 12th | lure boar -> put on
food | 13 | 8f / 4w |
| 13th | put on
food | 14 | 9f / 4w |
| 14th | put on
food | 15 | 10f / 4w |
| 15th | put on food | 16 | 11f
/ 4w |
| 16th | put on
food | 17 | 12f / 4w |
| 17th | put on gold -> send 2 frd from
food | 18 | 10f / 4w / 1g / 2frd |
| 18th | put on gold -> make frd
barracks | 19 | 10f / 4w / 2g / 2frd |
| 19th | put on
wood | 20 | 10f / 5w / 2g / 2frd |
| 20th | put on wood -> send 5 to
deer | 21 | 10f / 6w / 2g / 2frd |
| 21st | put on
wood | 22 | 10f / 7w / 2g / 2frd |
| 22nd | put on
wood | 23 | 10f / 8w / 2g / 2frd |
| 23rd | put on wood -> send 5 to
berry | 24 | 10f / 9w / 2g / 2frd |
| 24th | put on food -> make
farm | 25 | 11f / 9w / 2g / 2frd |
| 25th | put on food -> make
farm | 26 | 12f / 9w / 2g / 2frd |
| 26th | put on food -> make farm | 27 | 13f
/ 9w / 2g / 2frd |
| 27th | put on food -> make
farm | 28 | 14f / 9w / 2g / 2frd |
| 28th | put on food -> make
farm | 29 | 15f / 9w / 2g / 2frd |
| 29th | put on wood | 30 | 15f
/ 10w/2g / 2frd |
| 30th | put on
wood | 31 | 15f / 11w/2g / 2frd |
| 31st | put on
wood | 32 | 15f / 12w/2g / 2frd |
Up to Feudal If you
cannot afford it yet keep making vils and putting them on farms (max 2) then
more on wood until you can. But for now I will assume you make 2 villagers,
make your feudal buildings and click up with no time lost.Soon as berry/deer
finish put 4 villagers on gold, make 3 farms and the remaining on wood making a
2nd wood camp. Bring both forward vils home and put on gold this will make 8.
Reach Feudal
| 32nd
|
put on wood -> Make
smith/range | 33 | 8f / 16w / 8g |
| 33rd | put on
wood | 34 | 8f / 17w / 8g |
Up to Castle
At this point, using the rest of the article you're on
your own so good luck. Keep the pressure on, keep building your economy and
consider swopping to elite eagle warriors and halbs in imp if you need, even
though xbow/Arabs are cheap, they die easily and are really only good vs.
infantry, your opponent will most likely be Hun or meso so good change infantry
wont be made.
By Karl
StorM_Country
Comments:
|
21.12.06 17:02 -
Narse |
|
interesting, but why mayans? |
|
08.03.07 17:55 -
sir whiteheart |
|
because mayan archers are cheap. |
|
18.04.07 22:03 -
angus |
|
* 4 on wood
* 2 on gold
* 11 on wood, all boar/sheep under your tc
* 2 forward villagers
i guess you mean 11 on food |
|
28.04.07 19:04 -
ewfwe |
|
mayan have the efficient reso bonus so its easier to make militia on dark age.. also, mayan have 4 vills in start.. |
|
24.05.07 22:33 -
Kippy |
|
how would chinese fair in this situation?? |
|
18.09.07 22:43 -
Noob |
|
Hello
I am noob and I want something explained for me. How exactly do I lure a boar. |
|
18.09.07 22:44 -
Noob |
|
My villager always get killed when I try to. The only way I suceed in is when I use about 5 villager. |
|
10.10.07 02:57 -
Nils |
|
You have to get one of your villagers after a boar, and when the boar is running after him/her, you run with the villager to the town center where you have other villagers shooting at the boar |
|
08.11.07 13:01 -
z |
|
its mayans cause archers are cheap, if you read any of this article you would know. |
|
03.04.08 17:26 -
InNomineMortis |
|
I think that Aztechs can have a fast start witha fast flush... but they need to change the start a lot and use the "carry +5" bonus. I tried some starts and the results has been nice! ...Also Aztechs have a good start, not only mayas |
|
17.04.08 14:14 -
InNomineMortis |
|
I tried some start with Aztechs but I only reached feudal with 23 vils in 10.20 and a good economy... Nothing of unusual. é_è
|
|
27.08.08 12:20 -
Noob2 |
|
Sorry, I'm a noob. Can I ask you something? I play AOE II just with cousins, and we choose regicide, all visible map, high starting resources... When you write these strategies, and when there are "tournaments", what are the usual game settings? Standard game? Standard resources? I want to start playing seriously :-) |
|
27.08.08 14:37 -
Noob2 |
|
And what about map size and pop limit? |
|
13.09.08 09:35 -
pro(¿) |
|
200pop, map not revealed, resources standard, map size = quantity of players, map is usually arabia/green arabia. |