Step 3 - Economy Upgrades
Feudal Age -> Horse Plough in Mill:
This farm upgrade makes
neither farms cheaper or farmers collecting faster. This affects the farm by
adding 75 food to a newly placed one after the upgrade, going from 175f - 250f.
It also affects it in another way explained below
It lengthens farms life or reduces the amount of wood we need to reseed
them. To reseed a farm (60 wood) we need to have a villager chopping solely for each 3 farms we have
to collect enough wood so that when each of these farms run out there is enough
wood to replace it. With the farm upgrade 1 vill can collect the wood to reseed
4 farms instead of 3 because each farm has more food (or life) lasting longer
allowing the vil to chop more wood. So for every 12 farms we have we will need
3 woodcutters instead of 4 meaning we have a free villager to use somewhere
else.
Feudal Age -> Wheelbarrow in TC:
Wheelbarrow increases the amount of resources each
villager can carry (he has to go drop them less often) and increases its
walking speed (less time spent carrying them).
It is hard to evaluate the impact of this on a full economy. When we
have a lot of villagers dropping resources on a single lumber camp or far away
from it (for example when we use a single lumber camp or when we do a galley
rush: multiple lumber camps) or when we do several rows of farms on a single
drop point its effect on our economy is very big, in these cases it is best to
purchase it as soon as possible.
When the distances villagers have to walk are short (farms in single
row, few villagers per lumber camp, etc.) I estimated it improves the economy
in around 10% (on wood and farmers, its effect in minery are almost null since
the walking there is minimal unless you have loads of miners). Knowing this and
taking its upgrade time of 1:15(exactly 3 villagers) into consideration it is
my belief Wheelbarrow is good once you have 30
or more villagers (which comes to be around 14 minutes game time in Feudal Age
- 16 if we rushed with 4/5 vills because they wont be working normally or if we
are mining gold/stone with them once rushed, and 17 minutes in Castle Age if you went feudal with
28, made 2 villagers and clicked castle, wait till you reach castle age then
click Wheelbarrow).
Feudal Age -> Gold/Stone Mining:
15% raw. It costs 100f and 75wood and as a
reference it takes around 4 villagers per range/stable to keep a constant flow,
so in Castle
Age with 2
Stables making knights you need 8 miners, if you had 7 miners and the upgrade
they would do the work of 8. It is an expensive upgrade and slow to pay for
itself in general so it's usually better to wait till we have a decent amount
of miners to upgrade it.
Castle and Imperial upgrades:
their logic is the same as Feudal upgrades but they are more
complex to evaluate due to the role of the additional town centers. Hand Cart becomes good from 50-60
vills+. 2
Handed Saw
(in Lumber Camp) is best if you reach castle and will need a lot of wood and
have at least 16 villagers or more on wood (rough estimate). Heavy Plough (in Mill) its best you
wait until you have 20+ farms made and are planning on dropping a lot more or
your existing one's are starting to run out then research it.
Comments:
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18.01.07 06:57 -
NisteLL |
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Awesome |
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20.07.07 20:34 -
Someone |
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usually I've found that it's better to invest in 30 non upgraded villagers rather than 20 upgraded ones.
resources tend to pile up faster then.
Great page though :) Thanks |
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21.05.08 23:53 -
Bob? |
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Boring! |
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19.08.08 14:15 -
nnk |
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@bob?
HAHAHAHAA
this is a lot of help...although quite difficult to follow in the beginning |
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01.12.08 02:53 -
JustSayYes |
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The one thing this article does not account for is the fact that if you're on non-stop vil building up before reaching castle age, that getting an upgrade compounds with maxing villagers. |
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30.06.09 04:35 -
Ruslan |
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how do you play online? |
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21.07.09 20:19 -
Louluch |
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I can agree in the fact that it is better to create new villagers (If you have less than 14) instead of upgrading to Double bit Axe. However, you haven't considered the cost of the houses that you would need to build in order to create the new villagers. But on the other hand you would have to build the houses at some point anyways. |
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03.09.09 07:40 -
S.T.A.L.K.E.R |
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good |
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16.11.09 21:55 -
arturo |
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dl gameranger to play online |
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17.11.09 23:25 -
Dippelito |
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Awesome! really helpful all those strategies and guide lines. I am getting better everyday since I am visiting this website so Thank you ;) keep up the good work (Y) |
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03.05.10 05:02 -
Dhaga |
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Can't wait to try it |
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04.06.10 23:33 -
ess10 |
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if its a long game the upgrades is realy smart becouse it gives u room for more attacking unit of any kind. |
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13.07.10 05:27 -
Flygoniq |
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It's just that, if by some chance the game got a bit stretched, you'll want your population for extra soldiers. |
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14.07.10 14:00 -
Noob |
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Could someone tell me what's boom? |